Thirty-six playable kinds. Bonuses add to trained Attack, Defense, Spell Power, Knowledge, max HP, and max Energy. Rarity 0 is common at creation; 2 is rare.
Older guides listed a flat 30 HP and 100 energy for everyone. Live HP is 20 + 5×level + 2×Defense + the HP column below + gear. Energy is 100 + the EN column + gear.
Columns: ATK DEF SPL KN HP EN. Traits include night vision, feared, regenerate, magic blood, stonecunning, keen eyes, and no_hunger (still tick hunger unless diet says otherwise — most “undead” still eat a special diet).
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