CROWNS & REALMS
From villager to sovereign. One life, nine cultures, twenty settlements. These pages match the live game.
You work, eat, travel, join a guild, learn spells, raise a banner, and fight — in the wilderness, on the road, in the pit, and against other players in the arena. There is no class lock. Stats grow from work, study, and battle.
- Combat — stacks, personal duels, pit fights, player arena, damage math.
- Magic — 22 spells in seven schools, study costs, where they are taught.
- Species — 36 playable kinds with attack, defense, spellpower, knowledge, HP, and energy.
- Cultures — the nine realms you can be born into.
- Realms & cities — every settlement on the map.
- Markets — shelves, SOLD rows, and how a tame wolf is restocked.
Hit points = 20 + 5 × level + 2 × Defense + species bonus + gear. Energy starts at 100 plus species and gear. Gold at birth is 12.
Updated to match live data in includes/data.php, character.php, combat.php, and magic.php.