Realms & cities
Twenty settlements. Coordinates are on the 100×100 realm map. Walk the roads, take a horse, join a merchants’ caravan, or teleport if you know the working.
| Place | Culture | Kind | Pop | Map | Economy |
|---|---|---|---|---|---|
| Greenbrook | Kingdoms | village | 642 | 28,42 | farm |
| Aldermaur Town | Kingdoms | town | 3800 | 38,30 | trade |
| Eastwatch | Kingdoms | village | 410 | 46,52 | war — has an arena |
| Elderleaf Grove | Sylvan | village | 380 | 62,20 | forest |
| Silvershade | Sylvan | town | 2100 | 72,28 | magic |
| Crystalhollow | Arcane | village | 520 | 58,62 | mine |
| Arcanum | Arcane | city | 11500 | 66,70 | magic — arena, golem foundry |
| Cinderfall | Infernal | village | 450 | 18,78 | war — arena |
| Brimstone Keep | Infernal | town | 2600 | 10,68 | magic — arena, soul notary |
| Mournstead | Deadlands | village | 300 | 82,58 | dead |
| Necropolis of Ashvault | Deadlands | city | 8200 | 90,66 | dead — arena, ossuary |
| Deepwarren | Underworld | village | 610 | 40,82 | mine |
| Shadowmere | Underworld | town | 3400 | 50,90 | trade — arena, deep exchange |
| Bloodfang Camp | Warlord | village | 520 | 14,26 | war — arena, war-drum |
| Ironskull Hold | Warlord | town | 2900 | 22,14 | war — arena |
| Reedwater | Marsh | village | 430 | 76,86 | sea — salt pans |
| Bogmarket | Marsh | town | 2200 | 86,78 | trade |
| The Confluence | Elemental | village | 350 | 50,10 | magic |
| Tempest Spire | Elemental | city | 6100 | 42,4 | magic — arena, storm catcher |
| Crossroads Freehold | Neutral | free city | 5200 | 50,50 | trade — arena, all banners |
Work and guilds
Shifts pay gold and sometimes goods. Cart, wagon, and miller-letter caravan work is for Merchants Guild members (or the relevant profession guild), not anyone who merely has a trading skill.
People lists every registered player. Friendship, enmity, and trades send a letter the other player can accept or refuse; you can take back a pending offer.
Levies are paid or refused at Town Hall, not from the letter itself.